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Use the player object to control the animation programmatically.
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} The boundary element.
} bound The boundary to get start or end of trapped region.
} The boundary element.
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} anchor Anchor on which to toggle the tabindex.
} isEnabled Whether the focus trap is enabled.
} anchor Anchor on which to toggle the tabindex.
} element The element around which focus will be trapped.
} The created focus trap instance.
} element The element around which focus will be trapped.
} The created focus trap instance.
This can happen when coming in from a server-side-rendered page.
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} element The monitored element.
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} element プリンセスクルーズカジノオファー monitored element.
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